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MM282: Business Applications Development

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MM282: Business Applications Development

Module code: MM282

Module provider: Business Informatics, Systems and Accounting; Henley Business School

Credits: 20

Level: 5

When you'll be taught: Semester 2

Module convenor: Dr Giannis Haralabopoulos, email: i.haralabopoulos@henley.ac.uk

Pre-requisite module(s):

Co-requisite module(s):

Pre-requisite or Co-requisite module(s):

Module(s) excluded:

Placement information: No placement specified

Academic year: 2024/5

Available to visiting students:

Talis reading list:

Last updated: 19 November 2024

Overview

Module aims and purpose

The development of full stack applications is becoming a core requirement for supporting day to day operations across increasingly diverse organisational entities. This is particularly true for digital businesses that primarily have an online presence and may rely heavily on their data-assets to construct solutions for customers and business partners. Entrepreneurs, business analysts, and technology consultants quickly find that a good understanding of web development can help them construct working user-friendly prototypes, as well as develop, manage, and maintain enterprise systems that would otherwise appear fairly incomprehensible. In short, this module introduces fundamentals of databases, development, and interaction design to business students.

The aim of this course is to provide students with the skills and knowledge required to manage and analyse data, towards developing state of the art predictive models that lead to data-driven business solutions.

To satisfy this general aim, students will acquire key knowledge and skills in:

  • Computing
  • Programming
  • Front and Back End Development
  • Design concepts
  • Business Application Evaluation

Module learning outcomes

By the end of the module, it is expected that students will be able to:

  1. Explain key computing concepts 
  2. Design and implement different types of databases 
  3. Identify front-end and back-end programming elements 
  4. Implement interactive web applications 
  5. Critically evaluate the usability and user experience of applications 

Module content

  1. Computing
  2. ³§´Ç´Ú³Ù·É²¹°ù±ð/±á²¹°ù»å·É²¹°ù±ðÌý
  3. Programming
  4. Back End Development
  5. Front End Development
  6. Interactive Web Applications
  7. Usability Heuristics & Criteria and Data Driven Development
  8. User experience evaluation
  9. Business applications

Structure

Teaching and learning methods

This module will be a combination of lectures and practical workshops that will enable students to acquire key concepts and practical skills in computing.

The module assumes no prior knowledge or experience in programming; therefore students are expected to do a fair amount of unsupervised learning.

Study hours

At least 20 hours of scheduled teaching and learning activities will be delivered in person, with the remaining hours for scheduled and self-scheduled teaching and learning activities delivered either in person or online. You will receive further details about how these hours will be delivered before the start of the module.


 Scheduled teaching and learning activities  Semester 1  Semester 2 Ìý³§³Ü³¾³¾±ð°ù
Lectures 10
Seminars
Tutorials
Project Supervision
Demonstrations
Practical classes and workshops 10
Supervised time in studio / workshop
Scheduled revision sessions
Feedback meetings with staff
Fieldwork
External visits
Work-based learning


 Self-scheduled teaching and learning activities  Semester 1  Semester 2 Ìý³§³Ü³¾³¾±ð°ù
Directed viewing of video materials/screencasts
Participation in discussion boards/other discussions
Feedback meetings with staff
Other
Other (details)


 Placement and study abroad  Semester 1  Semester 2 Ìý³§³Ü³¾³¾±ð°ù
Placement
Study abroad

Please note that the hours listed above are for guidance purposes only.

 Independent study hours  Semester 1  Semester 2 Ìý³§³Ü³¾³¾±ð°ù
Independent study hours 180

Please note the independent study hours above are notional numbers of hours; each student will approach studying in different ways. We would advise you to reflect on your learning and the number of hours you are allocating to these tasks.

Semester 1 The hours in this column may include hours during the Christmas holiday period.

Semester 2 The hours in this column may include hours during the Easter holiday period.

Summer The hours in this column will take place during the summer holidays and may be at the start and/or end of the module.

Assessment

Requirements for a pass

Students need to achieve an overall module mark of 40% to pass this module.

To pass the module, students must demonstrate satisfactory understanding of Computing concepts as well as demonstration of basic use of Database and Web-Design tools.

For Merit level performance, students must demonstrate competence in formulating business solutions through suitable application of tools and critical evaluation of said applications.

For Distinction level performance, students must demonstrate a high level of competence in critical formulation of business solutions and a highly competent application of appropriate tools and critical analysis when design and evaluating their web applications.

Summative assessment

Type of assessment Detail of assessment % contribution towards module mark Size of assessment Submission date Additional information
In-class test administered by School/Dept Class Test 100 3 hours Semester 2, Teaching Week 12 An online written report covering Theory, Design, and Technical proficiency, to time.

Penalties for late submission of summative assessment

The Support Centres will apply the following penalties for work submitted late:

Assessments with numerical marks

  • where the piece of work is submitted after the original deadline (or any formally agreed extension to the deadline): 10% of the total marks available for that piece of work will be deducted from the mark for each working day (or part thereof) following the deadline up to a total of three working days;
  • the mark awarded due to the imposition of the penalty shall not fall below the threshold pass mark, namely 40% in the case of modules at Levels 4-6 (i.e. undergraduate modules for Parts 1-3) and 50% in the case of Level 7 modules offered as part of an Integrated Masters or taught postgraduate degree programme;
  • where the piece of work is awarded a mark below the threshold pass mark prior to any penalty being imposed, and is submitted up to three working days after the original deadline (or any formally agreed extension to the deadline), no penalty shall be imposed;
  • where the piece of work is submitted more than three working days after the original deadline (or any formally agreed extension to the deadline): a mark of zero will be recorded.

Assessments marked Pass/Fail

  • where the piece of work is submitted within three working days of the deadline (or any formally agreed extension of the deadline): no penalty will be applied;
  • where the piece of work is submitted more than three working days after the original deadline (or any formally agreed extension of the deadline): a grade of Fail will be awarded.

The University policy statement on penalties for late submission can be found at: /cqsd/-/media/project/functions/cqsd/documents/qap/penaltiesforlatesubmission.pdf

You are strongly advised to ensure that coursework is submitted by the relevant deadline. You should note that it is advisable to submit work in an unfinished state rather than to fail to submit any work.

Formative assessment

Formative assessment is any task or activity which creates feedback (or feedforward) for you about your learning, but which does not contribute towards your overall module mark.

Post-workshop, students will be presented with a range of practical exercises based on the workshop dataset. They are encouraged to work on these task and report their results in the next workshop.

Reassessment

Type of reassessment Detail of reassessment % contribution towards module mark Size of reassessment Submission date Additional information
In-class test administered by School/Dept Class Test 100 3 hours During the University resit period August/September Re-working of original submission

Additional costs

Item Additional information Cost
Computers and devices with a particular specification
Printing and binding
Required textbooks
Specialist clothing, footwear, or headgear
Specialist equipment or materials
Travel, accommodation, and subsistence

THE INFORMATION CONTAINED IN THIS MODULE DESCRIPTION DOES NOT FORM ANY PART OF A STUDENT'S CONTRACT.

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